支持3ds格式,Runtime帮助中说明:
These models define the geometry and surface textures of real-world items such as aircraft. Create a ModelMarkerSymbol using a 3D model file, passing the path to the file and a scale factor to the model symbol constructor. The supported model file types include Collada (.dae), 3D Max (.3ds), Blender 3d (.blend), and the formats listed in the Open Asset Import Library (Assimp). Depending on the model file's default orientation, you may have to rotate the symbol to get your model in the desired orientation.
链接:https://developers.arcgis.com/net/latest/wpf/guide/add-features-and-graphics-to-a-scene-view.htm#ESRI_SECTION1_1C56CD8448EE4AB0AD23F233544AF7C8
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朱新颖
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These models define the geometry and surface textures of real-world items such as aircraft. Create a ModelMarkerSymbol using a 3D model file, passing the path to the file and a scale factor to the model symbol constructor. The supported model file types include Collada (.dae), 3D Max (.3ds), Blender 3d (.blend), and the formats listed in the Open Asset Import Library (Assimp). Depending on the model file's default orientation, you may have to rotate the symbol to get your model in the desired orientation.
链接:https://developers.arcgis.com/net/latest/wpf/guide/add-features-and-graphics-to-a-scene-view.htm#ESRI_SECTION1_1C56CD8448EE4AB0AD23F233544AF7C8
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