ArcGIS JavaScript开发-动态图层全面解析四

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分享 2017-04-01
更改图层的渲染方式
1.环境说明
ArcGIS 10.4.1JS API 3.15
2.更改渲染方法说明
将动态图层添加到地图中后,支持根据业务字段更改渲染方式。这里根据渲染的图层源不同,分两种情况实现:一是更改从动态工作空间加载的图层的渲染方法;二是更改原地图服务中图层的渲染方法。不管是哪一种,更改渲染方式的实现方式是一样的,都是通过定义LayerDrawingOptions对象实现。
3.更改动态图层的渲染方法
对于已经添加到地图服务中的动态图层,还可以修改其渲染方法,如按唯一值渲染等,还可以为动态图层增加文字标注。
var lyrDrawingOptions = new LayerDrawingOptions();
lyrDrawingOptions.renderer = new SimpleRenderer(createSymbol(dynamicLayerDetails[layerId].geometryType));

//设置标注
var lblClass = new LabelClass({
labelExpression: "\"OID:\" CONCAT [OBJECTID]",
labelPlacement: 'always-horizontal',
symbol:{
"type": "esriTS",
"color": [0,0,0],
"haloColor":[245,245,245],
"haloSize":1,
"font": {
"family":"Microsoft YaHei",
"size": "14px"
}
}
});
lyrDrawingOptions.labelingInfo = [lblClass];
lyrDrawingOptions.showLabels = true;

drawingOptions[layerId] = lyrDrawingOptions;
baseLayer.setLayerDrawingOptions(drawingOptions);

4.更改原地图服务中图层的渲染方法
动态图层的功能不仅支持更新新添加的动态图层的渲染方法,也支持更改原地图服务中图层的渲染方法,还可以设置图层的标注。支持的渲染方法包括:SimpleRenderer、UniqueValueRenderer、ClassBreaksRenderer
4.1. 唯一值渲染方法
function updateContinentSymbolBtnHandler(){
var layerId = parseInt(dom.byId("mapServiceLayers").value);

var renderer = new UniqueValueRenderer(createSymbol("esriGeometryPolygon"),"CONTINENT");
renderer.addValue("Africa",createSymbol("esriGeometryPolygon"));
renderer.addValue("Antarctica",createSymbol("esriGeometryPolygon"));
renderer.addValue("Asia",createSymbol("esriGeometryPolygon"));
renderer.addValue("Australia",createSymbol("esriGeometryPolygon"));
renderer.addValue("Europe",createSymbol("esriGeometryPolygon"));
renderer.addValue("Oceania",createSymbol("esriGeometryPolygon"));
renderer.addValue("South America",createSymbol("esriGeometryPolygon"));
renderer.addValue("North America",createSymbol("esriGeometryPolygon"));

//更改渲染
var lyrDrawingOptions = new LayerDrawingOptions();
lyrDrawingOptions.renderer = renderer;
//设置标注,labelExpression不能有中文,另外附加文字必须使用\"
var lblClass = new LabelClass({
labelExpression: "\"name:\" CONCAT [CONTINENT]",
labelPlacement: "always-horizontal",
symbol:{
"type": "esriTS",
"color": [255,0,0],
"haloColor":[245,245,245],
"haloSize":1,
"font": {
"family":"Microsoft YaHei",
"size": "14px"
}
}
});
lyrDrawingOptions.labelingInfo = [lblClass];
lyrDrawingOptions.showLabels = true;

drawingOptions[layerId] = lyrDrawingOptions;
baseLayer.setLayerDrawingOptions(drawingOptions);
}

4.2.分级渲染方法

注意:测试中发现不支持PictureMarkerSymbol和SVG图标的SimpleMarkerSymbol。


 
function updateCitiesSymbolBtnHandler(){
//cities图层
var layerId = 0;

var svgSymbol = new SimpleMarkerSymbol("path",12,null,randomColor());
svgSymbol.setPath("M0 32h16v-32h-16v32zM10 4h4v4h-4v-4zM10 12h4v4h-4v-4zM10 20h4v4h-4v-4zM2 4h4v4h-4v-4zM2 12h4v4h-4v-4zM2 20h4v4h-4v-4zM18 10h14v2h-14zM18 32h4v-8h6v8h4v-18h-14z");
var picSms = new PictureMarkerSymbol("school_bus.png",12,12);

var renderer = new ClassBreaksRenderer(createSymbol("esriGeometryPoint"),"POP");
renderer.addBreak(10, 50000, createSymbol("esriGeometryPoint"));
renderer.addBreak(50000, 100000, createSymbol("esriGeometryPoint"));
//以下符号未生效
renderer.addBreak(100000, 250000, svgSymbol);
renderer.addBreak(250000, 500000, svgSymbol);
renderer.addBreak(500000, 1000000, svgSymbol);
renderer.addBreak(1000000, 5000000, picSms);
renderer.addBreak(5000000, 10000000,picSms);

//更改渲染
var lyrDrawingOptions = new LayerDrawingOptions();
lyrDrawingOptions.renderer = renderer;
drawingOptions[layerId] = lyrDrawingOptions;
baseLayer.setLayerDrawingOptions(drawingOptions);
}

5.源码
xinligis github
文章来源:http://www.jianshu.com/p/5065d8ca3de9

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